Enum GlobalFlags
M2 global flags: tilt behavior, the texture-combiner-combo gate, physics participation and exporter-era markers.
[Flags]
public enum GlobalFlags : uint
Fields
CameraRelated = 256Camera related (WoD+).
ChunkedAnimFiles = 8192The .anim files are chunked (Legion+).
LoadPhysData = 32Request the .phys file (MoP+).
NewParticleRecord = 512Cata: particle records are the 492-byte layout even below v272.
TextureTransformsUseBoneSequences = 2048Texture transforms animate on the bone's sequence (Legion+).
TiltX = 1Tilt the model over X (flying mounts).
TiltY = 2Tilt the model over Y.
Unk0x80 = 128Unset stops demon-hunter tattoos glowing (WoD+).
UseTextureCombinerCombos = 8The texture_combiner_combos block trails the header (TBC+).