Table of Contents

Struct SceneLivingDef.Data

Namespace
WoWLib.Formats.WDL.Chunks
Assembly
WoWLib.dll

A blittable value twin of the NATIVE layout (size 32): read or write whole record buffers through Vector<T>.AsSpan<Data>() / FixedArray<T>.AsSpan<Data>() — one interop crossing for the buffer, where the live-view indexer pays per element. Field offsets are the native ABI's, asserted in the shim.

public struct SceneLivingDef.Data
Inherited Members

Fields

TimeEnd0

public uint TimeEnd0

Field Value

uint

TimeEnd1

public uint TimeEnd1

Field Value

uint

TimeStart0

public uint TimeStart0

Field Value

uint

TimeStart1

public uint TimeStart1

Field Value

uint

Unk0

public uint Unk0

Field Value

uint

Unk1

public uint Unk1

Field Value

uint

Unk2

public uint Unk2

Field Value

uint

Unk3

public uint Unk3

Field Value

uint