Struct MapPointLight.Data
A blittable value twin of the NATIVE layout (size 52): read or write whole record buffers through Vector<T>.AsSpan<Data>() / FixedArray<T>.AsSpan<Data>() — one interop crossing for the buffer, where the live-view indexer pays per element. Field offsets are the native ABI's, asserted in the shim.
public struct MapPointLight.Data
- Inherited Members
Fields
AttenuationEnd
public float AttenuationEnd
Field Value
AttenuationStart
public float AttenuationStart
Field Value
Color
public CImVector.Data Color
Field Value
Id
public uint Id
Field Value
Intensity
public float Intensity
Field Value
MltaIndex
public short MltaIndex
Field Value
Position
public C3Vector.Data Position
Field Value
Rotation
public C3Vector.Data Rotation
Field Value
TextureIndex
public short TextureIndex
Field Value
TileX
public ushort TileX
Field Value
TileY
public ushort TileY