Table of Contents

Struct PointLightAnim.Data

Namespace
WoWLib.Formats.WMO.Group.Chunks
Assembly
WoWLib.dll

A blittable value twin of the NATIVE layout (size 96): read or write whole record buffers through Vector<T>.AsSpan<Data>() / FixedArray<T>.AsSpan<Data>() — one interop crossing for the buffer, where the live-view indexer pays per element. Field offsets are the native ABI's, asserted in the shim.

public struct PointLightAnim.Data
Inherited Members

Fields

AttenEnd

public float AttenEnd

Field Value

float

AttenStart

public float AttenStart

Field Value

float

Color

public CImVector.Data Color

Field Value

CImVector.Data

FlickerIntensity

public float FlickerIntensity

Field Value

float

FlickerMode

public int FlickerMode

Field Value

int

FlickerSpeed

public float FlickerSpeed

Field Value

float

Intensity

public float Intensity

Field Value

float

LightIndex

public uint LightIndex

Field Value

uint

LightTextureFdid

public uint LightTextureFdid

Field Value

uint

Position

public C3Vector.Data Position

Field Value

C3Vector.Data

Rotation

public C3Vector.Data Rotation

Field Value

C3Vector.Data

Unknown

public int* Unknown

Field Value

int*

Unknown2

public int* Unknown2

Field Value

int*