Class ClientInstall
- Namespace
- WoWLib.Filesystem
- Assembly
- WoWLib.dll
What a client installation says about itself: the exact version, the flavor that follows from its product code, and the TACT product code itself.
Detecting beats hand-writing a ClientVersion for anything Classic. Those
products ship new builds continuously and the build — not the 1.15 / 4.4
version number — decides which engine's file formats the install
carries, so the build has to be right. detect() reads it from the files
Blizzard's installer leaves behind.
Examples:
```python
from wowlib.fs import ClientInstall, FileSystem, FileSystemSettings
install = ClientInstall.detect("/Games/World of Warcraft/_classic_era_")
print(install.version) # 1.15.9.69109 (ClassicEra)
print(install.casc_product) # 'wow_classic_era'
settings = FileSystemSettings(install.path, install.version,
casc_product=install.casc_product)
with FileSystem.open(settings) as fs:
...
```
public class ClientInstall : IDisposable
- Inheritance
-
ClientInstall
- Implements
- Inherited Members
Constructors
ClientInstall()
public ClientInstall()
ClientInstall(string, ClientVersion, string)
public ClientInstall(string path, ClientVersion version, string cascProduct)
Parameters
pathstringversionClientVersioncascProductstring
ClientInstall(ClientInstall)
Copy-construct: a deep copy of other (the C++ copy constructor).
public ClientInstall(ClientInstall other)
Parameters
otherClientInstall
Properties
CascProduct
The exact TACT product code the installation records ('wow', 'wow_classic_era', 'wow_classic_ptr', ...) — which can be more specific than the flavor's default.
public string CascProduct { get; set; }
Property Value
Path
The installation directory that was inspected — the one holding Data/, ready to hand to FileSystemSettings.
public string Path { get; set; }
Property Value
Version
The exact installed version, flavor included.
public ClientVersion Version { get; set; }
Property Value
Methods
Detect(string)
public static ClientInstall Detect(string clientPath)
Parameters
clientPathstring
Returns
Dispose()
Release the native object now. Optional: the finalizer releases it on
collection anyway - dispose (or using) when you want native memory back
promptly.
public virtual void Dispose()