Class C33Matrix
A 3x3 matrix as three column C3Vectors.
public class C33Matrix : IDisposable
- Inheritance
-
C33Matrix
- Implements
- Inherited Members
Constructors
C33Matrix()
public C33Matrix()
C33Matrix(FixedArray<C3Vector>)
public C33Matrix(FixedArray<C3Vector> columns)
Parameters
columnsFixedArray<C3Vector>
C33Matrix(C33Matrix)
Copy-construct: a deep copy of other (the C++ copy constructor).
public C33Matrix(C33Matrix other)
Parameters
otherC33Matrix
Properties
Columns
The three columns.
public FixedArray<C3Vector> Columns { get; set; }
Property Value
Methods
Dispose()
Release the native object now. Optional: the finalizer releases it on
collection anyway - dispose (or using) when you want native memory back
promptly.
public virtual void Dispose()
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
objobjectThe object to compare with the current object.
Returns
GetHashCode()
Reference-identity hash (the C++ type has no hash to mirror).
public override int GetHashCode()
Returns
Operators
operator ==(C33Matrix?, C33Matrix?)
public static bool operator ==(C33Matrix? l, C33Matrix? r)
Parameters
Returns
operator !=(C33Matrix?, C33Matrix?)
public static bool operator !=(C33Matrix? l, C33Matrix? r)