Table of Contents

Class C33Matrix

Namespace
WoWLib.Formats.Common
Assembly
WoWLib.dll

A 3x3 matrix as three column C3Vectors.

public class C33Matrix : IDisposable
Inheritance
C33Matrix
Implements
Inherited Members

Constructors

C33Matrix()

public C33Matrix()

C33Matrix(FixedArray<C3Vector>)

public C33Matrix(FixedArray<C3Vector> columns)

Parameters

columns FixedArray<C3Vector>

C33Matrix(C33Matrix)

Copy-construct: a deep copy of other (the C++ copy constructor).

public C33Matrix(C33Matrix other)

Parameters

other C33Matrix

Properties

Columns

The three columns.

public FixedArray<C3Vector> Columns { get; set; }

Property Value

FixedArray<C3Vector>

Methods

Dispose()

Release the native object now. Optional: the finalizer releases it on collection anyway - dispose (or using) when you want native memory back promptly.

public virtual void Dispose()

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Reference-identity hash (the C++ type has no hash to mirror).

public override int GetHashCode()

Returns

int

Operators

operator ==(C33Matrix?, C33Matrix?)

public static bool operator ==(C33Matrix? l, C33Matrix? r)

Parameters

l C33Matrix
r C33Matrix

Returns

bool

operator !=(C33Matrix?, C33Matrix?)

public static bool operator !=(C33Matrix? l, C33Matrix? r)

Parameters

l C33Matrix
r C33Matrix

Returns

bool