Class C34Matrix
A 3x4 matrix as four column C3Vectors.
public class C34Matrix : IDisposable
- Inheritance
-
C34Matrix
- Implements
- Inherited Members
Constructors
C34Matrix()
public C34Matrix()
C34Matrix(FixedArray<C3Vector>)
public C34Matrix(FixedArray<C3Vector> columns)
Parameters
columnsFixedArray<C3Vector>
C34Matrix(C34Matrix)
Copy-construct: a deep copy of other (the C++ copy constructor).
public C34Matrix(C34Matrix other)
Parameters
otherC34Matrix
Properties
Columns
The four columns.
public FixedArray<C3Vector> Columns { get; set; }
Property Value
Methods
Dispose()
Release the native object now. Optional: the finalizer releases it on
collection anyway - dispose (or using) when you want native memory back
promptly.
public virtual void Dispose()
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
objobjectThe object to compare with the current object.
Returns
GetHashCode()
Reference-identity hash (the C++ type has no hash to mirror).
public override int GetHashCode()
Returns
Operators
operator ==(C34Matrix?, C34Matrix?)
public static bool operator ==(C34Matrix? l, C34Matrix? r)
Parameters
Returns
operator !=(C34Matrix?, C34Matrix?)
public static bool operator !=(C34Matrix? l, C34Matrix? r)