Table of Contents

Class C34Matrix

Namespace
WoWLib.Formats.Common
Assembly
WoWLib.dll

A 3x4 matrix as four column C3Vectors.

public class C34Matrix : IDisposable
Inheritance
C34Matrix
Implements
Inherited Members

Constructors

C34Matrix()

public C34Matrix()

C34Matrix(FixedArray<C3Vector>)

public C34Matrix(FixedArray<C3Vector> columns)

Parameters

columns FixedArray<C3Vector>

C34Matrix(C34Matrix)

Copy-construct: a deep copy of other (the C++ copy constructor).

public C34Matrix(C34Matrix other)

Parameters

other C34Matrix

Properties

Columns

The four columns.

public FixedArray<C3Vector> Columns { get; set; }

Property Value

FixedArray<C3Vector>

Methods

Dispose()

Release the native object now. Optional: the finalizer releases it on collection anyway - dispose (or using) when you want native memory back promptly.

public virtual void Dispose()

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Reference-identity hash (the C++ type has no hash to mirror).

public override int GetHashCode()

Returns

int

Operators

operator ==(C34Matrix?, C34Matrix?)

public static bool operator ==(C34Matrix? l, C34Matrix? r)

Parameters

l C34Matrix
r C34Matrix

Returns

bool

operator !=(C34Matrix?, C34Matrix?)

public static bool operator !=(C34Matrix? l, C34Matrix? r)

Parameters

l C34Matrix
r C34Matrix

Returns

bool