Table of Contents

Class C4Vector

Namespace
WoWLib.Formats.Common
Assembly
WoWLib.dll

A 4D float vector.

public class C4Vector : IDisposable
Inheritance
C4Vector
Implements
Inherited Members

Constructors

C4Vector()

public C4Vector()

C4Vector(float, float, float, float)

public C4Vector(float x, float y, float z, float w)

Parameters

x float
y float
z float
w float

C4Vector(C4Vector)

Copy-construct: a deep copy of other (the C++ copy constructor).

public C4Vector(C4Vector other)

Parameters

other C4Vector

Properties

W

The w component.

public float W { get; set; }

Property Value

float

X

The x component.

public float X { get; set; }

Property Value

float

Y

The y component.

public float Y { get; set; }

Property Value

float

Z

The z component.

public float Z { get; set; }

Property Value

float

Methods

Dispose()

Release the native object now. Optional: the finalizer releases it on collection anyway - dispose (or using) when you want native memory back promptly.

public virtual void Dispose()

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Reference-identity hash (the C++ type has no hash to mirror).

public override int GetHashCode()

Returns

int

Operators

operator ==(C4Vector?, C4Vector?)

public static bool operator ==(C4Vector? l, C4Vector? r)

Parameters

l C4Vector
r C4Vector

Returns

bool

operator !=(C4Vector?, C4Vector?)

public static bool operator !=(C4Vector? l, C4Vector? r)

Parameters

l C4Vector
r C4Vector

Returns

bool