Class FBlockFixed16
The header-less 'fake' animation block: sequence-independent u16 timestamps plus keys (WotLK+ particle ramps).
public class FBlockFixed16 : IDisposable
- Inheritance
-
FBlockFixed16
- Implements
- Inherited Members
Constructors
FBlockFixed16()
public FBlockFixed16()
FBlockFixed16(ushort[], Vector<Fixed16>)
public FBlockFixed16(ushort[] timestamps, Vector<Fixed16> keys)
Parameters
FBlockFixed16(FBlockFixed16)
Copy-construct: a deep copy of other (the C++ copy constructor).
public FBlockFixed16(FBlockFixed16 other)
Parameters
otherFBlockFixed16
Properties
Keys
The keys, one per timestamp.
public Vector<Fixed16> Keys { get; set; }
Property Value
Timestamps
Sequence-independent keyframe timestamps.
public Vector<ushort> Timestamps { get; set; }
Property Value
Methods
Dispose()
Release the native object now. Optional: the finalizer releases it on
collection anyway - dispose (or using) when you want native memory back
promptly.
public virtual void Dispose()
Operators
operator ==(FBlockFixed16?, FBlockFixed16?)
public static bool operator ==(FBlockFixed16? l, FBlockFixed16? r)
Parameters
Returns
operator !=(FBlockFixed16?, FBlockFixed16?)
public static bool operator !=(FBlockFixed16? l, FBlockFixed16? r)