Class FBlockUInt16
The header-less 'fake' animation block: sequence-independent u16 timestamps plus keys (WotLK+ particle ramps).
public class FBlockUInt16 : IDisposable
- Inheritance
-
FBlockUInt16
- Implements
- Inherited Members
Constructors
FBlockUInt16()
public FBlockUInt16()
FBlockUInt16(ushort[], ushort[])
public FBlockUInt16(ushort[] timestamps, ushort[] keys)
Parameters
FBlockUInt16(FBlockUInt16)
Copy-construct: a deep copy of other (the C++ copy constructor).
public FBlockUInt16(FBlockUInt16 other)
Parameters
otherFBlockUInt16
Properties
Keys
The keys, one per timestamp.
public Vector<ushort> Keys { get; set; }
Property Value
Timestamps
Sequence-independent keyframe timestamps.
public Vector<ushort> Timestamps { get; set; }
Property Value
Methods
Dispose()
Release the native object now. Optional: the finalizer releases it on
collection anyway - dispose (or using) when you want native memory back
promptly.
public virtual void Dispose()
Operators
operator ==(FBlockUInt16?, FBlockUInt16?)
public static bool operator ==(FBlockUInt16? l, FBlockUInt16? r)
Parameters
Returns
operator !=(FBlockUInt16?, FBlockUInt16?)
public static bool operator !=(FBlockUInt16? l, FBlockUInt16? r)