Table of Contents

Class M2SplineKeyC3Vector

Namespace
WoWLib.Formats.M2.Root.Record
Assembly
WoWLib.dll

A spline keyframe: the value plus incoming/outgoing tangents (bezier/hermite camera tracks).

public class M2SplineKeyC3Vector : IDisposable
Inheritance
M2SplineKeyC3Vector
Implements
Inherited Members

Constructors

M2SplineKeyC3Vector()

public M2SplineKeyC3Vector()

M2SplineKeyC3Vector(C3Vector, C3Vector, C3Vector)

public M2SplineKeyC3Vector(C3Vector value, C3Vector inTan, C3Vector outTan)

Parameters

value C3Vector
inTan C3Vector
outTan C3Vector

M2SplineKeyC3Vector(M2SplineKeyC3Vector)

Copy-construct: a deep copy of other (the C++ copy constructor).

public M2SplineKeyC3Vector(M2SplineKeyC3Vector other)

Parameters

other M2SplineKeyC3Vector

Properties

InTan

The incoming tangent.

public C3Vector InTan { get; set; }

Property Value

C3Vector

OutTan

The outgoing tangent.

public C3Vector OutTan { get; set; }

Property Value

C3Vector

Value

The keyframe value.

public C3Vector Value { get; set; }

Property Value

C3Vector

Methods

Dispose()

Release the native object now. Optional: the finalizer releases it on collection anyway - dispose (or using) when you want native memory back promptly.

public virtual void Dispose()

Operators

operator ==(M2SplineKeyC3Vector?, M2SplineKeyC3Vector?)

public static bool operator ==(M2SplineKeyC3Vector? l, M2SplineKeyC3Vector? r)

Parameters

l M2SplineKeyC3Vector
r M2SplineKeyC3Vector

Returns

bool

operator !=(M2SplineKeyC3Vector?, M2SplineKeyC3Vector?)

public static bool operator !=(M2SplineKeyC3Vector? l, M2SplineKeyC3Vector? r)

Parameters

l M2SplineKeyC3Vector
r M2SplineKeyC3Vector

Returns

bool