Class SmAreaInfo
One MAIN tile table entry (SMAreaInfo). The table holds 64 x 64 of them in row-major order (y outer, x inner).
public class SmAreaInfo : IDisposable
- Inheritance
-
SmAreaInfo
- Implements
- Inherited Members
Constructors
SmAreaInfo()
public SmAreaInfo()
SmAreaInfo(AreaInfoFlags, uint)
public SmAreaInfo(AreaInfoFlags flags, uint asyncId)
Parameters
flagsAreaInfoFlagsasyncIduint
SmAreaInfo(SmAreaInfo)
Copy-construct: a deep copy of other (the C++ copy constructor).
public SmAreaInfo(SmAreaInfo other)
Parameters
otherSmAreaInfo
Properties
AsyncId
Runtime-only async load id; zero in files.
public uint AsyncId { get; set; }
Property Value
Flags
Tile flags; AreaInfoFlags bits.
public AreaInfoFlags Flags { get; set; }
Property Value
Methods
Dispose()
Release the native object now. Optional: the finalizer releases it on
collection anyway - dispose (or using) when you want native memory back
promptly.
public virtual void Dispose()