Class AmbientBoxVolume
One MBVD entry (8.3+): a box-shaped ambient volume bounded by six planes. Only read when MAVG or MAVD is present.
public class AmbientBoxVolume : IDisposable
- Inheritance
-
AmbientBoxVolume
- Implements
- Inherited Members
Constructors
AmbientBoxVolume()
public AmbientBoxVolume()
AmbientBoxVolume(AmbientBoxVolume)
Copy-construct: a deep copy of other (the C++ copy constructor).
public AmbientBoxVolume(AmbientBoxVolume other)
Parameters
otherAmbientBoxVolume
Properties
Color1
Primary ambient color.
public CImVector Color1 { get; set; }
Property Value
Color2
Secondary ambient color.
public CImVector Color2 { get; set; }
Property Value
Color3
Tertiary ambient color.
public CImVector Color3 { get; set; }
Property Value
DoodadSetId
The doodad set this volume applies to.
public ushort DoodadSetId { get; set; }
Property Value
End
Outer distance.
public float End { get; set; }
Property Value
Flags
0x1: blend color_2 and color_3.
public uint Flags { get; set; }
Property Value
Planes
The six bounding planes (position and start combined).
public FixedArray<C4Plane> Planes { get; set; }
Property Value
Methods
Dispose()
Release the native object now. Optional: the finalizer releases it on
collection anyway - dispose (or using) when you want native memory back
promptly.
public virtual void Dispose()