Class SmoDoodadSet
One MODS doodad set: a named range of doodad placements. Set 0 ("Set_$DefaultGlobal") is additive and always shown; other sets are exclusive alternatives.
public class SmoDoodadSet : IDisposable
- Inheritance
-
SmoDoodadSet
- Implements
- Inherited Members
Constructors
SmoDoodadSet()
public SmoDoodadSet()
SmoDoodadSet(SmoDoodadSet)
Copy-construct: a deep copy of other (the C++ copy constructor).
public SmoDoodadSet(SmoDoodadSet other)
Parameters
otherSmoDoodadSet
Properties
Count
Number of doodad instances in the set.
public uint Count { get; set; }
Property Value
StartIndex
First doodad instance in MODD.
public uint StartIndex { get; set; }
Property Value
name
The informational set name.
public string name { get; }
Property Value
Methods
Dispose()
Release the native object now. Optional: the finalizer releases it on
collection anyway - dispose (or using) when you want native memory back
promptly.
public virtual void Dispose()