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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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Definitions for the BLP entity and its pixel codecs. More...
#include <wowlib/formats/blp/blp.hpp>#include <wowlib/formats/blp/codec.hpp>#include <algorithm>#include <cstring>#include <format>#include <limits>#include <ranges>#include <unordered_map>#include <utility>#include <stb_dxt.h>Go to the source code of this file.
Namespaces | |
| namespace | wowlib |
| namespace | wowlib::formats |
| namespace | wowlib::formats::blp |
| namespace | wowlib::formats::blp::detail |
Macros | |
| #define | STB_DXT_IMPLEMENTATION |
Definitions for the BLP entity and its pixel codecs.
This is the only TU that sees stb_dxt (the DXT/BC compressor); decoding is wowlib's own.
Definition in file blp.cpp.