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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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Shared fixed-stride codec internals (codec_detail.hpp): the byte-perfect string pool and the schema-driven inline field decode/encode used by the WDBC and WDB2 codecs. More...
Go to the source code of this file.
Namespaces | |
| namespace | wowlib |
| namespace | wowlib::db |
| namespace | wowlib::db::detail |
Functions | |
| std::int64_t | wowlib::db::detail::readInt (std::span< const std::byte > image, std::size_t &pos, std::size_t bytes, bool isSigned) |
| Read a little-endian integer of bytes bytes at pos, sign-extended when isSigned, advancing pos. | |
| void | wowlib::db::detail::writeInt (FileBuffer &out, std::int64_t value, std::size_t bytes) |
| Append value's low bytes bytes (little-endian) to out. | |
| void | wowlib::db::detail::decodeInlineRecord (std::span< const Column > schema, std::size_t record, std::span< const std::byte > image, RecordSink &sink, TableState &state) |
| Decode one fixed-stride record's inline fields into sink and journal its string offsets (record then schema then element order). | |
| void | wowlib::db::detail::encodeInlineRecord (std::span< const Column > schema, const RecordSource &source, std::size_t record, FileBuffer &out, StringPool &pool, const TableState &state, std::size_t &cursor) |
| Encode one fixed-stride record's inline fields from source, appending to out and resolving strings through pool (cursor tracks the journal). | |
Shared fixed-stride codec internals (codec_detail.hpp): the byte-perfect string pool and the schema-driven inline field decode/encode used by the WDBC and WDB2 codecs.
Definition in file codec_common.cpp.