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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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M2 geometry, texture and material records (namespace wowlib::formats::m2::root::record): the global vertex, the texture definitions and their animated color/weight/transform companions. More...
#include <array>#include <cstdint>#include <string>#include <welder/vocabulary.hpp>#include <wowlib/core/lang.hpp>#include <wowlib/core/client_version.hpp>#include <wowlib/formats/m2/boundaries.hpp>#include <wowlib/formats/m2/root/record/track.hpp>Go to the source code of this file.
Classes | |
| struct | wowlib::formats::m2::root::record::M2ColorBase |
| The version-agnostic base of every M2Color<V> (welded as "M2Color"). More... | |
| struct | wowlib::formats::m2::root::record::M2TextureWeightBase |
| The version-agnostic base of every M2TextureWeight<V> (welded as "M2TextureWeight"). More... | |
| struct | wowlib::formats::m2::root::record::M2TextureFlipbookBase |
| The version-agnostic base of every M2TextureFlipbook<V> (welded as "M2TextureFlipbook"). More... | |
| struct | wowlib::formats::m2::root::record::M2TextureTransformBase |
| The version-agnostic base of every M2TextureTransform<V> (welded as "M2TextureTransform"). More... | |
| struct | wowlib::formats::m2::root::record::M2Vertex |
| An M2 vertex: position, 4-bone weights/indices, normal and two texture coordinate sets. More... | |
| struct | wowlib::formats::m2::root::record::M2Material |
| An M2 material: render flags (see MaterialFlags) and the blending mode (see M2/Rendering M2BLEND). More... | |
| struct | wowlib::formats::m2::root::record::M2Texture |
| A texture definition: type 0 references the filename (TXID FileDataIDs replace it in 8.0+); non-zero types are runtime component slots (skin, hair, monster skins, ...). More... | |
| struct | wowlib::formats::m2::root::record::detail::M2Color< V > |
| A vertex color + alpha animation pair, referenced from skin batches by color index. More... | |
| struct | wowlib::formats::m2::root::record::detail::M2TextureWeight< V > |
| A global texture weight (transparency) track. More... | |
| struct | wowlib::formats::m2::root::record::detail::M2TextureFlipbook< V > |
| A pre-WotLK texture flipbook slot; never observed engaged in files. More... | |
| struct | wowlib::formats::m2::root::record::detail::M2TextureTransform< V > |
| A UV animation: translation/rotation/scaling keyframes for the texture matrix (rotation pivots at texture center 0.5, 0.5). More... | |
Namespaces | |
| namespace | wowlib |
| namespace | wowlib::formats |
| namespace | wowlib::formats::m2 |
| namespace | wowlib::formats::m2::root |
| The MD20 model body (M2Root) with its per-version classes. | |
| namespace | wowlib::formats::m2::root::record |
| M2 body record structs (sequences, bones, tracks, textures, cameras, emitters) and their flag enums. | |
| namespace | wowlib::formats::m2::root::record::detail |
Typedefs | |
| template<ClientVersion V> | |
| using | wowlib::formats::m2::root::record::M2Color = detail::M2Color<canonicalVersion(V, M2TrackPivots, M2Versions)> |
| template<ClientVersion V> | |
| using | wowlib::formats::m2::root::record::M2TextureWeight = detail::M2TextureWeight<canonicalVersion(V, M2TrackPivots, M2Versions)> |
| template<ClientVersion V> | |
| using | wowlib::formats::m2::root::record::M2TextureFlipbook = detail::M2TextureFlipbook<canonicalVersion(V, M2TrackPivots, M2Versions)> |
| template<ClientVersion V> | |
| using | wowlib::formats::m2::root::record::M2TextureTransform = detail::M2TextureTransform<canonicalVersion(V, M2TrackPivots, M2Versions)> |
Enumerations | |
| enum class | wowlib::formats::m2::root::record::MaterialFlags : std::uint16_t { wowlib::formats::m2::root::record::Unlit = 0x1 , wowlib::formats::m2::root::record::Unfogged = 0x2 , wowlib::formats::m2::root::record::TwoSided = 0x4 , wowlib::formats::m2::root::record::DepthTest = 0x8 , wowlib::formats::m2::root::record::DepthWrite = 0x10 , wowlib::formats::m2::root::record::NoCustomAlpha = 0x800 } |
| M2Material render flags. More... | |
M2 geometry, texture and material records (namespace wowlib::formats::m2::root::record): the global vertex, the texture definitions and their animated color/weight/transform companions.
Definition in file material.hpp.