wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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wowlib::formats::wdl::chunks Namespace Reference

WDL chunk binary structs (per-tile heightmaps, hole and ocean masks, low-resolution placements, sky scenes). More...

Classes

struct  LodDoodadFade
struct  LodExtent
struct  LodMapObjDef
struct  SceneLivingDef
 One scene-living (world) definition (an MSLD record, The War Within+): a time-windowed scene schedule. More...
struct  SkyScene
 One sky scene (an MSSN record, Shadowlands+), tying a SkySceneID to its condition and object ranges. More...
struct  SkySceneCondition
 One sky-scene condition (an MSSC record, Shadowlands+). More...
struct  SkySceneObject
 One sky-scene object (an MSSO record, Shadowlands+): a placed distant M2. More...
struct  SkySceneObjectParams
 One sky-scene object params record (an MSSF record; documented as Dragonflight+ but observed in 9.2.7 files). More...
struct  TileHeights
struct  TileHoles
struct  TileOcean

Detailed Description

WDL chunk binary structs (per-tile heightmaps, hole and ocean masks, low-resolution placements, sky scenes).