|
wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
|
WDL chunk binary structs (per-tile heightmaps, hole and ocean masks, low-resolution placements, sky scenes). More...
Classes | |
| struct | LodDoodadFade |
| struct | LodExtent |
| struct | LodMapObjDef |
| struct | SceneLivingDef |
| One scene-living (world) definition (an MSLD record, The War Within+): a time-windowed scene schedule. More... | |
| struct | SkyScene |
| One sky scene (an MSSN record, Shadowlands+), tying a SkySceneID to its condition and object ranges. More... | |
| struct | SkySceneCondition |
| One sky-scene condition (an MSSC record, Shadowlands+). More... | |
| struct | SkySceneObject |
| One sky-scene object (an MSSO record, Shadowlands+): a placed distant M2. More... | |
| struct | SkySceneObjectParams |
| One sky-scene object params record (an MSSF record; documented as Dragonflight+ but observed in 9.2.7 files). More... | |
| struct | TileHeights |
| struct | TileHoles |
| struct | TileOcean |
WDL chunk binary structs (per-tile heightmaps, hole and ocean masks, low-resolution placements, sky scenes).