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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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WMO root-file chunk binary structs (MOHD, MOMT, lights, doodads, fog, ambient volumes) and their flag enums. More...
Classes | |
| struct | AmbientBoxVolume |
| One MBVD entry (8.3+): a box-shaped ambient volume bounded by six planes. More... | |
| struct | AmbientVolume |
| struct | FogExtra |
| One MFED entry (9.0+): fog extra data; same count as MFOG. More... | |
| struct | GroupInfo2 |
| struct | LightExtension |
| struct | NewLight |
| struct | PortalExtra |
| struct | SMODoodadDef |
| One MODD doodad placement: an M2 instance inside the WMO, quaternion-oriented in model space. More... | |
| struct | SMODoodadSet |
| struct | SMOFog |
| One MFOG entry: a fog volume with regular and under-water settings. More... | |
| struct | SMOGroupInfo |
| One MOGI entry: per-group flags, bounds and name, mirrored from the group file's own header. More... | |
| struct | SMOHeader |
| The MOHD root header: entity counts, ambient color, bounds and root-wide flags. More... | |
| struct | SMOLight |
| One MOLT light. More... | |
| struct | SMOMaterial |
| struct | SMOPortal |
| One MOPT portal: a polygon plane separating two groups. More... | |
| struct | SMOPortalRef |
| One MOPR entry: a group's reference to a portal and the group on the other side. More... | |
| struct | SMOVisibleBlock |
| struct | UVAnimation |
Enumerations | |
| enum class | DoodadFlags : std::uint32_t { NameMask , AcceptProjTex = 0x0100'0000 , InteriorLighting = 0x0200'0000 } |
| Doodad placement flag bits, packed into the high byte of SMODoodadDef.name_and_flags. More... | |
| enum class | HeaderFlags : std::uint16_t { DoNotAttenuateVertices , UseUnifiedRenderPath = 0x2 , UseLiquidTypeDbcId = 0x4 , DoNotFixVertexColorAlpha = 0x8 , Lod = 0x10 , DefaultMaxLod = 0x20 } |
| Root header flag bits (SMOHeader.flags). More... | |
| enum class | LightType : std::uint8_t { Omni = 0 , Spot = 1 , Direct = 2 , Ambient = 3 } |
| The kind of a WMO light (SMOLight.type). More... | |
| enum class | MaterialFlags : std::uint32_t { Unlit = 0x1 , Unfogged = 0x2 , TwoSided = 0x4 , ExtLight = 0x8 , Sidn = 0x10 , Window = 0x20 , ClampS = 0x40 , ClampT = 0x80 } |
| Material flag bits (SMOMaterial.flags). More... | |
WMO root-file chunk binary structs (MOHD, MOMT, lights, doodads, fog, ambient volumes) and their flag enums.
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Doodad placement flag bits, packed into the high byte of SMODoodadDef.name_and_flags.
| Enumerator | |
|---|---|
| NameMask | The low 24 bits: the MODN offset / MODI index mask. |
| AcceptProjTex | Accept projected textures. |
| InteriorLighting | Use interior lighting. |
Definition at line 44 of file doodad.hpp.
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Root header flag bits (SMOHeader.flags).
| Enumerator | |
|---|---|
| DoNotAttenuateVertices | Do not attenuate vertices based on portal distance. |
| UseUnifiedRenderPath | Attenuate on portal exit (unified render path). |
| UseLiquidTypeDbcId | MLIQ ids are LiquidType foreign keys, not the legacy set. |
| DoNotFixVertexColorAlpha | Skip the vertex-color alpha fixup (FixColorVertexAlpha). |
| Lod | The WMO has LOD group files (Legion+). |
| DefaultMaxLod | num_lod is defaulted, implying 3 LOD levels (BfA+). |
Definition at line 21 of file header.hpp.
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The kind of a WMO light (SMOLight.type).
| Enumerator | |
|---|---|
| Omni | A point light. |
| Spot | A spot light. |
| Direct | A directional light. |
| Ambient | An ambient light. |
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Material flag bits (SMOMaterial.flags).
Definition at line 21 of file material.hpp.