wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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wowlib::formats::adt::detail::ADTTexFdids Struct Reference

The 8.1+ FileDataID texture tables (_tex0), which replace MTEX names on height-texturing maps. More...

#include <wowlib/formats/adt/adt.hpp>

Public Member Functions

bool operator== (const ADTTexFdids &) const =default

Public Attributes

std::vector< std::uint32_t > diffuseTextureIds
 Diffuse-texture FileDataIDs (MDID, 8.1+): the _s.blp tileset textures MapChunk layers index, in place of MTEX names.
std::vector< std::uint32_t > heightTextureIds
 Height-texture FileDataIDs (MHID, 8.1+): the _h.blp map paired with each diffuse texture (0 for none).

Detailed Description

The 8.1+ FileDataID texture tables (_tex0), which replace MTEX names on height-texturing maps.

Definition at line 132 of file adt.hpp.

Member Function Documentation

◆ operator==()

bool wowlib::formats::adt::detail::ADTTexFdids::operator== ( const ADTTexFdids & ) const
default

Member Data Documentation

◆ diffuseTextureIds

std::vector<std::uint32_t> wowlib::formats::adt::detail::ADTTexFdids::diffuseTextureIds

Diffuse-texture FileDataIDs (MDID, 8.1+): the _s.blp tileset textures MapChunk layers index, in place of MTEX names.

Definition at line 135 of file adt.hpp.

◆ heightTextureIds

std::vector<std::uint32_t> wowlib::formats::adt::detail::ADTTexFdids::heightTextureIds

Height-texture FileDataIDs (MHID, 8.1+): the _h.blp map paired with each diffuse texture (0 for none).

Definition at line 139 of file adt.hpp.


The documentation for this struct was generated from the following file: