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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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Vertex lighting (MCLV) and terrain materials (MCMT), Cata+. More...
#include <wowlib/formats/adt/map_chunk.hpp>
Public Member Functions | |
| bool | operator== (const MapChunkCata &) const =default |
Public Attributes | |
| std::vector< CArgb > | vertexLighting |
| Per-vertex baked lighting (MCLV, Cata+): 145 ARGB entries from level-designer omni lights. | |
| std::vector< SMTerrainMaterial > | materialIds |
| Per-layer terrain material ids (MCMT, Cata+). | |
Vertex lighting (MCLV) and terrain materials (MCMT), Cata+.
Definition at line 345 of file map_chunk.hpp.
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default |
| std::vector<SMTerrainMaterial> wowlib::formats::adt::detail::MapChunkCata::materialIds |
Per-layer terrain material ids (MCMT, Cata+).
Definition at line 352 of file map_chunk.hpp.
| std::vector<CArgb> wowlib::formats::adt::detail::MapChunkCata::vertexLighting |
Per-vertex baked lighting (MCLV, Cata+): 145 ARGB entries from level-designer omni lights.
Definition at line 348 of file map_chunk.hpp.