A 2D float vector: texture coordinates, UV animation speeds.
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#include <wowlib/formats/common/types.hpp>
|
| float | x = 0 |
| | The x component.
|
| float | y = 0 |
| | The y component.
|
A 2D float vector: texture coordinates, UV animation speeds.
Definition at line 29 of file types.hpp.
◆ operator==()
| bool wowlib::formats::common::C2Vector::operator== |
( |
const C2Vector & | | ) |
const |
|
default |
| float wowlib::formats::common::C2Vector::x = 0 |
The x component.
Definition at line 31 of file types.hpp.
| float wowlib::formats::common::C2Vector::y = 0 |
The y component.
Definition at line 33 of file types.hpp.
The documentation for this struct was generated from the following file: