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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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The on-disk shape of an offset-array reference: element count and the byte offset of the data block, relative to the entity image base. More...
#include <wowlib/formats/m2/offset_block.hpp>
Public Attributes | |
| std::uint32_t | count = 0 |
| std::uint32_t | offset = 0 |
The on-disk shape of an offset-array reference: element count and the byte offset of the data block, relative to the entity image base.
Definition at line 295 of file offset_block.hpp.
| std::uint32_t wowlib::formats::m2::M2OffsetBlock< Derived >::M2ArrayRef::count = 0 |
Definition at line 296 of file offset_block.hpp.
Referenced by wowlib::formats::m2::M2OffsetBlock< Derived >::_readStringBlock(), and wowlib::formats::m2::M2OffsetBlock< Derived >::_readVectorBlock().
| std::uint32_t wowlib::formats::m2::M2OffsetBlock< Derived >::M2ArrayRef::offset = 0 |