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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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The pre-Legion per-tile occlusion mesh. More...
#include <wowlib/formats/wdl/wdl.hpp>
Public Attributes | |
| std::vector< ChunkBlob > | occlusionMeshes |
| std::vector<ChunkBlob> wowlib::formats::wdl::detail::WdlPreLegion::occlusionMeshes |