wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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wowlib::formats::wdt::lights::chunks::LightAnimation Struct Reference

One light texture animation (MLTA), referenced by mlta_index. More...

#include <wowlib/formats/wdt/lights/chunks/records.hpp>

Public Attributes

float amplitude = 0
 Animation amplitude.
float frequency = 0
 Animation frequency.
std::int32_t function = 0
 Curve function: 0 off, 1 sine, 2 noise, 3 noise step.

Detailed Description

One light texture animation (MLTA), referenced by mlta_index.

Definition at line 170 of file records.hpp.

Member Data Documentation

◆ amplitude

float wowlib::formats::wdt::lights::chunks::LightAnimation::amplitude = 0

Animation amplitude.

Definition at line 172 of file records.hpp.

◆ frequency

float wowlib::formats::wdt::lights::chunks::LightAnimation::frequency = 0

Animation frequency.

Definition at line 175 of file records.hpp.

◆ function

std::int32_t wowlib::formats::wdt::lights::chunks::LightAnimation::function = 0

Curve function: 0 off, 1 sine, 2 noise, 3 noise step.

Definition at line 178 of file records.hpp.


The documentation for this struct was generated from the following file: