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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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One light texture animation (MLTA), referenced by mlta_index. More...
#include <wowlib/formats/wdt/lights/chunks/records.hpp>
Public Attributes | |
| float | amplitude = 0 |
| Animation amplitude. | |
| float | frequency = 0 |
| Animation frequency. | |
| std::int32_t | function = 0 |
| Curve function: 0 off, 1 sine, 2 noise, 3 noise step. | |
One light texture animation (MLTA), referenced by mlta_index.
Definition at line 170 of file records.hpp.
| float wowlib::formats::wdt::lights::chunks::LightAnimation::amplitude = 0 |
Animation amplitude.
Definition at line 172 of file records.hpp.
| float wowlib::formats::wdt::lights::chunks::LightAnimation::frequency = 0 |
Animation frequency.
Definition at line 175 of file records.hpp.
| std::int32_t wowlib::formats::wdt::lights::chunks::LightAnimation::function = 0 |
Curve function: 0 off, 1 sine, 2 noise, 3 noise step.
Definition at line 178 of file records.hpp.