One MOP2 entry (8.1+): an animated point light with flicker and light-cookie texture data.
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#include <wowlib/formats/wmo/group/chunks/light.hpp>
One MOP2 entry (8.1+): an animated point light with flicker and light-cookie texture data.
Definition at line 63 of file light.hpp.
◆ attenEnd
| float wowlib::formats::wmo::group::chunks::PointLightAnim::attenEnd = 0 |
Attenuation end distance.
Definition at line 77 of file light.hpp.
◆ attenStart
| float wowlib::formats::wmo::group::chunks::PointLightAnim::attenStart = 0 |
Attenuation start distance.
Definition at line 74 of file light.hpp.
◆ color
| CImVector wowlib::formats::wmo::group::chunks::PointLightAnim::color {} |
◆ flickerIntensity
| float wowlib::formats::wmo::group::chunks::PointLightAnim::flickerIntensity = 0 |
Flickering intensity.
Definition at line 86 of file light.hpp.
◆ flickerSpeed
| float wowlib::formats::wmo::group::chunks::PointLightAnim::flickerSpeed = 0 |
Flickering speed.
Definition at line 89 of file light.hpp.
◆ intensity
| float wowlib::formats::wmo::group::chunks::PointLightAnim::intensity = 0 |
◆ lightIndex
| std::uint32_t wowlib::formats::wmo::group::chunks::PointLightAnim::lightIndex = 0 |
Index of the light this animation belongs to.
Definition at line 65 of file light.hpp.
◆ position
| C3Vector wowlib::formats::wmo::group::chunks::PointLightAnim::position {} |
Position of the light.
Definition at line 71 of file light.hpp.
◆ rotation
| C3Vector wowlib::formats::wmo::group::chunks::PointLightAnim::rotation {} |
Euler rotation in radians.
Definition at line 83 of file light.hpp.
The documentation for this struct was generated from the following file:
- src/wowlib/formats/wmo/group/chunks/light.hpp