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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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The WMO entity (namespace wowlib::formats::wmo): a v17 world map object with its root file (wmo::root) and all group files (wmo::group) unified, versioned on the client it is laid out for. More...
#include <array>#include <format>#include <span>#include <string>#include <string_view>#include <vector>#include <wowlib/core/client_version.hpp>#include <wowlib/core/error.hpp>#include <wowlib/formats/common/file_entity.hpp>#include <wowlib/core/file_key.hpp>#include <wowlib/core/lang.hpp>#include <wowlib/formats/wmo/group/group.hpp>#include <wowlib/formats/wmo/root/root.hpp>#include <wowlib/fs/filesystem.hpp>Go to the source code of this file.
Classes | |
| struct | wowlib::formats::wmo::WMOBase |
| The version-agnostic base of every WMO<V> (welded as "WMO"). More... | |
| struct | wowlib::formats::wmo::detail::WMO< V > |
| A whole WMO (world map object) for one client version: the root file and all its group files unified as one entity. More... | |
Namespaces | |
| namespace | wowlib |
| namespace | wowlib::formats |
| namespace | wowlib::formats::wmo |
| namespace | wowlib::formats::wmo::detail |
Typedefs | |
| template<ClientVersion V> | |
| using | wowlib::formats::wmo::WMO = detail::WMO<canonicalVersion(V, WmoAssemblyPivots, WmoVersions)> |
| A whole WMO — the canonicalizing face of detail::WMO: every client version maps to its range's first grid version (WmoAssemblyPivots), so e.g. | |
| template<ClientVersion V> | |
| using | wowlib::formats::wmo::WMORoot |
| A WMO root file — the canonicalizing face of detail::WMORoot: every client version maps to its range's first grid version (WmoRootPivots), so e.g. | |
| template<ClientVersion V> | |
| using | wowlib::formats::wmo::WMOGroup |
| One WMO group file — the canonicalizing face of detail::WMOGroup (same pivots as the body it contains). | |
The WMO entity (namespace wowlib::formats::wmo): a v17 world map object with its root file (wmo::root) and all group files (wmo::group) unified, versioned on the client it is laid out for.
Reading is chunk-order independent; writing replays the original chunk order so an untouched entity rewrites byte-for-byte.
Definition in file wmo.hpp.