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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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WMO doodad sets and placements (MODS, MODD) (namespace wowlib::formats::wmo::root::chunks). More...
#include <algorithm>#include <array>#include <cstdint>#include <string_view>#include <utility>#include <welder/vocabulary.hpp>#include <wowlib/formats/common/flags.hpp>#include <wowlib/formats/common/types.hpp>Go to the source code of this file.
Classes | |
| struct | wowlib::formats::wmo::root::chunks::SMODoodadSet |
| struct | wowlib::formats::wmo::root::chunks::SMODoodadDef |
| One MODD doodad placement: an M2 instance inside the WMO, quaternion-oriented in model space. More... | |
Namespaces | |
| namespace | wowlib |
| namespace | wowlib::formats |
| namespace | wowlib::formats::wmo |
| namespace | wowlib::formats::wmo::root |
| The WMO root-file entity: WMORoot and its per-version classes. | |
| namespace | wowlib::formats::wmo::root::chunks |
| WMO root-file chunk binary structs (MOHD, MOMT, lights, doodads, fog, ambient volumes) and their flag enums. | |
Enumerations | |
| enum class | wowlib::formats::wmo::root::chunks::DoodadFlags : std::uint32_t { wowlib::formats::wmo::root::chunks::NameMask , wowlib::formats::wmo::root::chunks::AcceptProjTex = 0x0100'0000 , wowlib::formats::wmo::root::chunks::InteriorLighting = 0x0200'0000 } |
| Doodad placement flag bits, packed into the high byte of SMODoodadDef.name_and_flags. More... | |
WMO doodad sets and placements (MODS, MODD) (namespace wowlib::formats::wmo::root::chunks).
Definition in file doodad.hpp.