wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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doodad.hpp File Reference

WMO doodad sets and placements (MODS, MODD) (namespace wowlib::formats::wmo::root::chunks). More...

#include <algorithm>
#include <array>
#include <cstdint>
#include <string_view>
#include <utility>
#include <welder/vocabulary.hpp>
#include <wowlib/formats/common/flags.hpp>
#include <wowlib/formats/common/types.hpp>
Include dependency graph for doodad.hpp:
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Go to the source code of this file.

Classes

struct  wowlib::formats::wmo::root::chunks::SMODoodadSet
struct  wowlib::formats::wmo::root::chunks::SMODoodadDef
 One MODD doodad placement: an M2 instance inside the WMO, quaternion-oriented in model space. More...

Namespaces

namespace  wowlib
namespace  wowlib::formats
namespace  wowlib::formats::wmo
namespace  wowlib::formats::wmo::root
 The WMO root-file entity: WMORoot and its per-version classes.
namespace  wowlib::formats::wmo::root::chunks
 WMO root-file chunk binary structs (MOHD, MOMT, lights, doodads, fog, ambient volumes) and their flag enums.

Enumerations

enum class  wowlib::formats::wmo::root::chunks::DoodadFlags : std::uint32_t { wowlib::formats::wmo::root::chunks::NameMask , wowlib::formats::wmo::root::chunks::AcceptProjTex = 0x0100'0000 , wowlib::formats::wmo::root::chunks::InteriorLighting = 0x0200'0000 }
 Doodad placement flag bits, packed into the high byte of SMODoodadDef.name_and_flags. More...

Detailed Description

WMO doodad sets and placements (MODS, MODD) (namespace wowlib::formats::wmo::root::chunks).

Definition in file doodad.hpp.