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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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One sound emitter (MCSE, 28 bytes): the client reads 0x1C bytes per entry — a sound-entry id and a position/size pair. More...
#include <wowlib/formats/adt/chunks/object.hpp>
Public Member Functions | |
| bool | operator== (const CWSoundEmitter &) const =default |
Public Attributes | |
| std::uint32_t | entryId = 0 |
| The sound entry (a SoundEntriesAdvanced foreign key). | |
| C3Vector | position {} |
| The emitter position. | |
| C3Vector | size {} |
| The emitter size / extents. | |
One sound emitter (MCSE, 28 bytes): the client reads 0x1C bytes per entry — a sound-entry id and a position/size pair.
Definition at line 18 of file object.hpp.
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default |
| std::uint32_t wowlib::formats::adt::chunks::CWSoundEmitter::entryId = 0 |
The sound entry (a SoundEntriesAdvanced foreign key).
Definition at line 20 of file object.hpp.
| C3Vector wowlib::formats::adt::chunks::CWSoundEmitter::position {} |
The emitter position.
Definition at line 23 of file object.hpp.
| C3Vector wowlib::formats::adt::chunks::CWSoundEmitter::size {} |
The emitter size / extents.
Definition at line 26 of file object.hpp.