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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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One legacy liquid flow vector (MCLQ SWFlowv, 40 bytes). More...
#include <wowlib/formats/adt/chunks/liquid.hpp>
Public Member Functions | |
| bool | operator== (const SWFlowv &) const =default |
Public Attributes | |
| CAaSphere | sphere {} |
| C3Vector | direction {} |
| float | velocity = 0 |
| float | amplitude = 0 |
| float | frequency = 0 |
One legacy liquid flow vector (MCLQ SWFlowv, 40 bytes).
Definition at line 88 of file liquid.hpp.
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default |
| float wowlib::formats::adt::chunks::SWFlowv::amplitude = 0 |
Definition at line 101 of file liquid.hpp.
| C3Vector wowlib::formats::adt::chunks::SWFlowv::direction {} |
Definition at line 97 of file liquid.hpp.
| float wowlib::formats::adt::chunks::SWFlowv::frequency = 0 |
Definition at line 103 of file liquid.hpp.
| CAaSphere wowlib::formats::adt::chunks::SWFlowv::sphere {} |
Definition at line 95 of file liquid.hpp.
| float wowlib::formats::adt::chunks::SWFlowv::velocity = 0 |
Definition at line 99 of file liquid.hpp.