wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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wowlib::formats::adt::chunks::SWFlowv Struct Reference

One legacy liquid flow vector (MCLQ SWFlowv, 40 bytes). More...

#include <wowlib/formats/adt/chunks/liquid.hpp>

Public Member Functions

bool operator== (const SWFlowv &) const =default

Public Attributes

CAaSphere sphere {}
C3Vector direction {}
float velocity = 0
float amplitude = 0
float frequency = 0

Detailed Description

One legacy liquid flow vector (MCLQ SWFlowv, 40 bytes).

Definition at line 88 of file liquid.hpp.

Member Function Documentation

◆ operator==()

bool wowlib::formats::adt::chunks::SWFlowv::operator== ( const SWFlowv & ) const
default

Member Data Documentation

◆ amplitude

float wowlib::formats::adt::chunks::SWFlowv::amplitude = 0

Definition at line 101 of file liquid.hpp.

◆ direction

C3Vector wowlib::formats::adt::chunks::SWFlowv::direction {}

Definition at line 97 of file liquid.hpp.

◆ frequency

float wowlib::formats::adt::chunks::SWFlowv::frequency = 0

Definition at line 103 of file liquid.hpp.

◆ sphere

CAaSphere wowlib::formats::adt::chunks::SWFlowv::sphere {}

Definition at line 95 of file liquid.hpp.

◆ velocity

float wowlib::formats::adt::chunks::SWFlowv::velocity = 0

Definition at line 99 of file liquid.hpp.


The documentation for this struct was generated from the following file: