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wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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Files | |
| binary.hpp | |
| The on-disk binary structures of the WDC family of .db2 formats (wowdev.wiki/DB2): WDC1 (Legion 7.3.5), WDC3 (BfA 8.1 . | |
| bit_stream.hpp | |
| Little-endian bit streams over record buffers — the primitive the WDC family's bitpacked column storage is built on. | |
| image.cpp | |
| WdcImage::parse for all four supported flavors, plus the per-field value decoding (declarations and the normalization story in image.hpp). | |
| image.hpp | |
| WdcImage — the structural parser of the WDC family (WDC1/WDC3/WDC4/WDC5) and the per-field value decoder. | |
| read.cpp | |
| The WDC-family decoder (entry point declared in wdc.hpp): drives a parsed WdcImage through the runtime schema into a RecordSink. | |
| wdc.hpp | |
| The WDC-family codec: the non-templated entry points Table<Record> dispatches to for every column-compressed .db2 flavor — WDC1 (Legion 7.3.5), WDC3 (BfA 8.1 . | |
| write.cpp | |
| The WDC-family canonical encoder (entry point declared in wdc.hpp). | |