wowlib 0.0.0
Read & write World of Warcraft client files — a C++26 core
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tiles.hpp File Reference

WDL per-tile chunk binary structs (namespace wowlib::formats::wdl::chunks): the MARE low-resolution heightmap, the MAHO hole mask and the MAOE ocean mask. More...

#include <array>
#include <cstdint>
#include <welder/vocabulary.hpp>
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Classes

struct  wowlib::formats::wdl::chunks::TileHeights
struct  wowlib::formats::wdl::chunks::TileHoles
struct  wowlib::formats::wdl::chunks::TileOcean

Namespaces

namespace  wowlib
namespace  wowlib::formats
namespace  wowlib::formats::wdl
namespace  wowlib::formats::wdl::chunks
 WDL chunk binary structs (per-tile heightmaps, hole and ocean masks, low-resolution placements, sky scenes).

Detailed Description

WDL per-tile chunk binary structs (namespace wowlib::formats::wdl::chunks): the MARE low-resolution heightmap, the MAHO hole mask and the MAOE ocean mask.

Each appears once per present map tile.

Definition in file tiles.hpp.